![]() Let’s assume the name of the picture is: “menu screen.png” Put it inside “game” folder. Prepare a picture that you wish to use, preferably with 1280×720 resoution for the sake of consistency with this test VN and place it inside the game folder. Since we’re not yet fiddling with custom themes let’s use this hook for now. This image is going to be your Title screen background. As shown on part 1 of this guide, you can see the code with the help of image editing software or an HTML color picker (several of them online.) This is only for default theme, if you’re planning on creating your own custom theme you can leave this values as is for now. You can change the colour with the corresponding HTML code. Widget = Color of widgets/text and other theme menus. For now leave this value as is since you already picked a theme. If you’re planning on creating your own custom theme, then it doesn’t really matter what theme you picked. = Here you can check what default theme you’re currently using. Now continue scrolling down to configure more stuff. In this case set the resolution to 853×480. I MPORTANT: If you’re on a netbook, 720 is too large a resolution for most netbooks. For now let’s work with the new resolution norm which is 1280×720. Set it to “True” while developing your VN and only set it to “False” when you’re about to publish content.Ĭonfig.screen width/height = The default resolution of your VN. The Editra window will appear shortly: Let’s see….Ĭveloper = This function will allow you to use Ren’py console, the image picker and the dev tools. We need to have a clear idea of how we want our VN to look before delving into programing and scripting so let’s do that right now.įirst go to your Hub and click on “Options.rpy” to edit it. Ok, let’s go ahead and configure our options before anything else. So let’s go fellow programmers! the sky is not the limit as your creativity is…boundless. However I’ll do my best to try and explain how to code a VNwith Ren’py to the best of my ability and I will be with you for the entirety of this guide. That said please bear in mind once more that this is not an infalible guide to program with python or ren’py andit will not make you an expert after you’ve read it. Today we will cover options customisation and we’ll try coding a sample scene as I’m sure you’re itching to beginprogramming your very own visual novels.įear not as you are on the right track and if you’ve checked out part 1then you’ll have no problem figuring this second part out (Hopefully, since my explaining is terrible. Hello and welcome back to my 5 part guide “How to code a VN with Ren’py”
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